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Description
Here it is; Spira: Besaid.
Before I write anything else, three big tips:
READ THE REE. This is the most important thing you can do. It's a complete player's guide (the one you has pretty fonts, it's a little easier to read), and it'll cover all the complex aspects of the mod.
READ THE DIALOGUES. They tell you what to do. If you get totally lost, your mapscreen will have some hints, but it's always best to pay careful attention to what everyone's talking about.
SAVE OFTEN. There is one documented CTD (mentioned in the ree, it's easy to prevent) and you never know when you might run out of lives or do something silly. Make sure you save often so that you can always come back to where you were.
I'm not going to post a review or scores, and I won't ask one of the other staff to try and play this completely through before they it, because that could take them a while.
Besaid is a tropical island located in the world of Spira, the location in which Final Fantasy 10 takes place. It's also the start of the main character, Tidus's, adventure.
Spira: Besaid starts as though you're Tidus waking up from the shipwreck that washed him ashore at the beginning of Final Fantasy 10. Much of the beginning of this map is played as though you were actually in Final Fantasy 10.
This map does play like an RPG, a role-playing game. That means your character changes as the story changes, most of which is seen in the unique "leveling-up" system. You'll meet new characters who will your team later on in the story.
This story will play for approximately 2-4 hours, so unless you have a lot of time at once to sit down and play, make sure you take advantage of the save function. Described in detail in the ree, the save function allows you to save your progress, come back later, and pick up where you left off.
Additionally, as sort've a bonus, you can play KotOR conquest on this map. It's a pretty large map for infantry battles, so expect to run into lots of people shooting you... and the other team's hero. Archer01's hero script is in this, which allows you, even in singleplayer, to face AI heroes.
Please note that the file is a self-extracting .exe file, and will extract the map right into your addon folder, saving you time (and size). If for whatever reason the addon folder "FFX" doesn't go into your addon folder, make sure that the folder "FFX" is put in there. Alternatively, you may choose to have the file extracted (the .exe will allow you to choose if you like) to your desktop, so that you can manually move the file into your SWBF2/Gamedata/addon folder.